actiontypes bug fix
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@@ -291,6 +291,7 @@ reconnectOrRemoveNextNodes(targetNode: IActionNode): void {
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//二つ以上の場合
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//二つ以上の場合
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for(const [point,nextid] of nextNodeIds){
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for(const [point,nextid] of nextNodeIds){
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const nextNode = this.findNodeById(nextid);
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const nextNode = this.findNodeById(nextid);
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if(!nextNode) return;
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if(!this.connectNodes(prevNode,nextNode,point)){
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if(!this.connectNodes(prevNode,nextNode,point)){
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this.removeAllNext(nextid);
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this.removeAllNext(nextid);
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this.removeFromActionNodes(nextid);
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this.removeFromActionNodes(nextid);
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