アクションフローの不具合改修
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@@ -1,11 +1,28 @@
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<template>
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<div>
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<svg class="node-line">
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<polyline :points="points.linePoints" class="line" ></polyline>
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<text class="add-icon" @click="addNode(node)" :x="points.iconPoint.x" :y="points.iconPoint.y" font-family="Arial" font-size="25"
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text-anchor="middle" dy=".3em" style="cursor: pointer;" >
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⊕
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</text>
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<div class="row justify-center">
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<svg class="node-line" style="width:100%" :viewBox="viewBox()">
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<template v-if="!node.outputPoints || node.outputPoints.length===0" >
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<polyline :points="points(getMode('')).linePoints" class="line" ></polyline>
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<text class="add-icon"
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@click="addNode(node,'')"
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:x="points(getMode('')).iconPoint.x"
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:y="points(getMode('')).iconPoint.y"
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font-family="Arial" font-size="25"
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text-anchor="middle" dy=".3em" style="cursor: pointer;" >
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⊕
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</text>
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</template>
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<template v-for="(point, index) in node.outputPoints" :key="index" >
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<polyline :points="points(getMode(point)).linePoints" class="line" ></polyline>
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<text class="add-icon"
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@click="addNode(node,point)"
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:x="points(getMode(point)).iconPoint.x"
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:y="points(getMode(point)).iconPoint.y"
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font-family="Arial" font-size="25"
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text-anchor="middle" dy=".3em" style="cursor: pointer;" >
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⊕
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</text>
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</template>
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</svg>
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</div>
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</template>
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@@ -27,55 +44,97 @@ export default defineComponent({
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type: Object as PropType<IActionNode>,
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required: true
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},
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mode: {
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type: String as PropType<Direction>,
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required: true
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leftColumns:{
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type:Number,
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required:false
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},
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inputPoint:{
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type:String
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rightColumns:{
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type:Number,
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required:false
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}
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},
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emits: ['addNode'],
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setup(props,context) {
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const hasBranch = computed(() => props.actionNode.outputPoints.length > 0);
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const points = computed(() => {
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switch (props.mode) {
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case Direction.Left:
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const getMode = (point: string):Direction => {
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if (point === '' || props.actionNode.outputPoints.length === 0) {
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return Direction.Default;
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}
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if (point === props.actionNode.outputPoints[0]) {
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if (props.actionNode.nextNodeIds.get(point)) {
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return Direction.Left;
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} else {
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return Direction.LeftNotNext;
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}
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} else {
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if (props.actionNode.nextNodeIds.get(point)) {
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return Direction.Right;
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} else {
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return Direction.RightNotNext;
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}
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}
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}
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const points = (mode:Direction) => {
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let startX ,endX;
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const leftColumn=props.leftColumns?props.leftColumns:1;
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const rightColumn=props.rightColumns?props.rightColumns:1;
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switch (mode) {
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case Direction.Left:
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startX = leftColumn*300/2.0;
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endX = ((leftColumn+rightColumn)/2.0 - 0.25)*300;
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return {
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linePoints: '180, 0, 180, 40, 120, 40, 120, 60',
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iconPoint: { x: 180, y: 20 }
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linePoints: `${startX}, 60, ${startX}, 40, ${endX}, 40, ${endX}, 0`,
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iconPoint: { x: endX, y: 20 }
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};
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case Direction.Right:
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startX = ((leftColumn+rightColumn)/2.0 + 0.25)*300;
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endX = (leftColumn+(rightColumn/2.0))*300;
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return {
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linePoints: '60, 0, 60, 40, 120, 40, 120, 60',
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iconPoint: { x: 60, y: 20 }
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linePoints: `${startX}, 0, ${startX}, 40, ${endX}, 40, ${endX}, 60`,
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iconPoint: { x: startX, y: 20 }
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};
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case Direction.LeftNotNext:
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startX = ((leftColumn+rightColumn)/2.0 - 0.25)*300;
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return {
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linePoints: '180, 0, 180, 40',
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iconPoint: { x: 180, y: 20 }
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linePoints: `${startX}, 0, ${startX}, 40`,
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iconPoint: { x: startX, y: 20 }
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};
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case Direction.RightNotNext:
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startX = ((leftColumn+rightColumn)/2.0 + 0.25)*300;
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return {
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linePoints: '60, 0, 60, 40',
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iconPoint: { x: 60, y: 30 }
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linePoints: `${startX}, 0, ${startX}, 40`,
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iconPoint: { x: startX, y: 20 }
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};
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default:
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return {
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linePoints: '120, 0, 120, 60',
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iconPoint: { x: 120, y: 30 }
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linePoints: '150, 0, 150, 60',
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iconPoint: { x: 150, y: 30 }
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};
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}
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});
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const addNode=(prveNode:IActionNode)=>{
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context.emit('addNode',props.inputPoint);
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};
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const addNode=(prveNode:IActionNode,point:string)=>{
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context.emit('addNode',point);
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}
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const viewBox=()=>{
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let columns=0;
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if(props.leftColumns!==undefined) columns+=props.leftColumns;
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if(props.rightColumns!==undefined) columns+=props.rightColumns;
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if(columns===0) columns=1;
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const width= columns*300;
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return `0 0 ${width} 60`;
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};
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return {
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node: props.actionNode,
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getMode,
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hasBranch,
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points,
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addNode
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addNode,
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viewBox
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}
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}
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});
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